Experimental 3D printing using special UV light responsive resin, by Liz and Kyle von Hasseln:
This is ‘Phantom Geometry’, a masters thesis in architecture by Kyle von Hasseln and Liz von Hasseln, developed in the Robot House at the Southern California Institute of Architecture (SCI_Arc). It was awarded the inaugural Gehry Prize at the SCI-Arc commencement ceremony on September 9.
This work is centered on the development of a system for generating material volume from streaming information. The system uses UV light from a modified DLP projector to continuously and selectively cure photo initiated resin within a shallow vat system we developed for the project. The cured part is simultaneously and continually pulled away from the vat, allowing un-cured resin to flood in beneath it to be subsequently cured. The result is the material reification of streaming data that emerges along the motion path of the Staubli robot maneuvering the vat/projector apparatus.
This system of fabrication relies upon native real-time feed-back and feed-forward mechanisms, and is therefore interruptible and corruptible at any time. The streaming data input may be transformed or modified at any time, and such interventions impact emerging downstream geometry.
“Cities are structurally changing around the needs of a bunch of algorithms that have no agenda that would be of much correlation to anything you may happen to be doing in that space. To illustrate this, a journey through the nuances of Google Earth is used which shows how the buildings of global super-cities look when the application is navigated in unorthodox ways. “
Digital and natural worlds combine in this hybrid work by artist Mark Dorf. In this series, Axioms & Simulation, Dorf tries to show what is lost in the conversion from reality to digital. As he states,
“As a developed global culture, we are constantly transforming physical space and objects into abstract non-physical thought to gain a greater understanding of composition and the inner workings of our surroundings. These transformations often take the form of mathematical or scientific interpretation. As a result of these changes, we can misinterpret or even lose all reference to the source: when the calculated representation is compared to its real counterpart, an arbitrary and disconnected relationship is created in which there is very little or no physical or visual connection resulting in questions of definition.”
I find Dorf’s work very comforting. It demonstrates how the line between digital and real life can never be fully blurred. To see more of his work, click here.
Francoise Gamma - American Fantasy Classics
Well-known contemporary net / gif artist has real-world solo exhibit, including laser-sculpted 3D physical stills:
American Fantasy Classics is pleased to present the work of Barcelona-based artist Francoise Gamma. Drawing aesthetically from the early days of web-based graphics, Gamma’s low res hallucinations feature a uniquely hypnotic pulse of violence and eroticism.
Harnessing the power of rare crystals and secret lasers, the mesmerizing animations have been exhumed from the wilds of cyberspace for his first solo exhibition.
Manuals for Urban living
3D printable robotic arm
Kadâmbini, an audiovisual and cinema show by iduun
A club placed there, in the middle of nowhere. Kadâmbini, handlebar mustache and aviator glasses screwed on his head, is ready for the most incredible journey of his life : a journey mode of nonsense, absurdity and manipulation, built of loops, lights and reversed situations.
The poetic world of Kadambini is inspired by Lewis Carroll, Homer, Saint Exupery and Terry Gilliam for a journey that follows its own dreamy logic.
The giant mirror of Viganella built to combat the 83 days of darkness in the year
In amongst the steep mountains of the Italian Alps lies the village of Viganella, a remote commune with a dwindling population of 200. Every year from November 11th to February 2nd, the village is cast under a dark shadow as the sun disappears behind the mountain. The mayor of the village Pierfranco Midali decided to combat this by building a giant mirror on the opposite mountain which would reflect sunlight back into the village. The mirror measures 8 meters by 5 meters and cost 100,000 euros to build and install. The project was such a success that people have began moving back to the village, and the mayor is now regarded as a hero.